Simple 2D Time & Day Cycle (Unity)
A downloadable asset pack for Windows
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Simple 2D Time & Day Cycle is a lightweight and efficient solution for managing time in your Unity 2D projects. Whether you are building a cozy farming sim, an RPG, or a survival game, this system provides the core logic needed to bring your world to life.
Designed with a "Logic-First" approach, it allows developers to easily sync world lighting with in-game hours using Unity’s AnimationCurve. It is fully decoupled, making it easy to plug into your existing UI or gameplay systems.
Key Features
- Real-time to Game-time Conversion: Easily define how many real-world minutes represent a full in-game day.
- 2D Global Lighting Integration: Native support for Unity’s URP 2D Lights.
- Curve-Based Intensity: Visually design your day/night transitions (Dawn, Noon, Dusk, Night) using the
AnimationCurveeditor. - Event-Driven Architecture: Includes a
NewDayDelegateto trigger specific game logic (like crop growth or shop restocking) exactly when the day flips. - Save System Ready: Implements the
ISaveableinterface, making it easy to integrate with your existing persistence logic.
| Published | 3 hours ago |
| Status | Released |
| Category | Assets |
| Author | Vidik.Studio |
| Tags | 2D, asset, gameasset, gametime, Open Source, Real-Time, Royalty Free, sourcecode, Unity |
| Content | No generative AI was used |
Download
Download NowName your own price
Click download now to get access to the following files:
GameTimeManager.rar 2 kB
Development log
- Free Release: 2D Time & Day Cycle is Out! 🕒3 hours ago





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