A downloadable tool

Streamline Your Inventory Workflow

Stop wasting time writing custom scripts for every new item. This Universal Inventory Editor provides a powerful, minimalist interface to create and manage your Unity ScriptableObjects. Whether you are building an RPG, a survival game, or a simple clicker, this tool adapts to your needs.

Key Features:

  • Zero-Coding Customization: Add custom attributes (Health, Damage, Speed) on the fly using a dynamic Key-Value system.
  • Smart Logic Toggles: Easily define if an item is Craftable, Stackable, Unlockable, or Consumable.
  • Dynamic UI: Context-aware fields. For example, "Stack Amount" only appears when an item is marked as Stackable.
  • Visual Management: Integrated Sprite/Icon previewer with a built-in file explorer for quick asset assignment.
  • Universal Crafting System: Define complex recipes directly in the editor using an intuitive data grid.
  • Clean & Minimalist: Designed for focus and speed, moving away from the cluttered Unity Inspector.

Why use this?

This editor is built on a Data-Driven philosophy. It decouples your item data from your game logic, meaning you can use the same .asset files across multiple projects. Save hours of manual setup and focus on what matters—your game mechanics.

Development log

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